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26 lines
680 B
26 lines
680 B
using Unity.Burst; |
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using Unity.Collections; |
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using Unity.Jobs; |
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using Unity.Networking.Transport; |
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namespace ECSTest |
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{ |
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[BurstCompile] |
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public struct ClientUpdateJob : IJob |
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{ |
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public NetworkDriver driver; |
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public NetworkPipeline unreliablePipeline; |
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public NetworkPipeline reliablePipeline; |
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public NativeReference<NetworkConnection> connection; |
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public void Execute() |
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{ |
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NetworkEvent.Type cmd; |
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while ((cmd = connection.Value.PopEvent(driver, out var stream, out var networkPipeline)) != |
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NetworkEvent.Type.Empty) |
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{ |
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} |
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} |
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} |
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} |