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16 lines
381 B
16 lines
381 B
using System; |
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using Unity.Collections; |
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namespace GameCore.TinyECS |
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{ |
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public interface IEntityDataStruct : IDisposable |
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{ |
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AllocatorManager.AllocatorHandle Allocator { get; } |
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void Add(); |
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void Remove(int index); |
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T GetData<T>(int index) where T : unmanaged; |
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ref T GetDataRef<T>(int index) where T : unmanaged; |
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} |
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} |