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971 B

using System;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
namespace GameCore.LowLevel
{
public static class NativeArrayExtensions
{
public static ref T GetRef<T>(this NativeArray<T> array, int index)
where T : struct
{
if (index < 0 || index >= array.Length)
throw new ArgumentOutOfRangeException(nameof(index));
unsafe
{
return ref UnsafeUtility.ArrayElementAsRef<T>(array.GetUnsafePtr(), index);
}
}
public static ref readonly T GetReadOnlyRef<T>(this NativeArray<T> array, int index)
where T : struct
{
if (index < 0 || index >= array.Length)
throw new ArgumentOutOfRangeException(nameof(index));
unsafe
{
return ref UnsafeUtility.ArrayElementAsRef<T>(array.GetUnsafeReadOnlyPtr(), index);
}
}
}
}