using System.Collections; using System.Collections.Generic; using Unity.Collections; using Unity.Networking.Transport; using Unity.Networking.Transport.Utilities; using UnityEngine; namespace GameCore.Network { public class NewBehaviourScript : ScriptableObject { // private NetworkDriver CreateNetworkDriver() // { // var settings = new NetworkSettings(Allocator.Temp); // settings.WithNetworkConfigParameters(disconnectTimeoutMS: 5000); // settings.WithReliableStageParameters(32); // // } } }