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far clip plane: 1000 |
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field of view: 60 |
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orthographic: 0 |
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m_Name: |
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|
@ -1,7 +1,20 @@ |
||||
using GameCore.TinyECS; |
||||
using Unity.Mathematics; |
||||
|
||||
namespace GameCore.Test |
||||
{ |
||||
using Entity = Entity<EntityType>; |
||||
|
||||
public struct TransformData |
||||
{ |
||||
public float3 position; |
||||
public float scale; |
||||
public quaternion rotation; |
||||
} |
||||
|
||||
public struct StateData |
||||
{ |
||||
public bool death; |
||||
public int hp; |
||||
} |
||||
} |
@ -0,0 +1,18 @@ |
||||
{ |
||||
"name": "Game.Test", |
||||
"rootNamespace": "", |
||||
"references": [ |
||||
"nimin.tinyecs", |
||||
"Unity.Mathematics", |
||||
"Unity.Burst" |
||||
], |
||||
"includePlatforms": [], |
||||
"excludePlatforms": [], |
||||
"allowUnsafeCode": false, |
||||
"overrideReferences": false, |
||||
"precompiledReferences": [], |
||||
"autoReferenced": true, |
||||
"defineConstraints": [], |
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"versionDefines": [], |
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"noEngineReferences": false |
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} |
@ -1,5 +1,5 @@ |
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fileFormatVersion: 2 |
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guid: 21d33bf0450d14e5289fe083b8566dbe |
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AssemblyDefinitionImporter: |
||||
externalObjects: {} |
||||
userData: |
@ -0,0 +1,22 @@ |
||||
using GameCore.TinyECS; |
||||
using UnityEngine; |
||||
|
||||
namespace GameCore.Test |
||||
{ |
||||
public static class TestEntityDataBlock |
||||
{ |
||||
public static void Run() |
||||
{ |
||||
var meta = EntityDataBlockMeta.Create<TransformData, StateData>(); |
||||
using var blockChain = new EntityDataBlockChain(meta, 1000); |
||||
|
||||
blockChain.Add(); |
||||
ref var stateData = ref blockChain.GetData<StateData>(0); |
||||
stateData.hp = 1000; |
||||
|
||||
var view = blockChain.AsBlockView(0); |
||||
var hp = view.GetData<StateData>(0).hp; |
||||
Debug.LogError($"hp: {hp}"); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,3 @@ |
||||
fileFormatVersion: 2 |
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guid: e5d058ca04eb44268eb93d1871dd132c |
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timeCreated: 1668273920 |
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fileFormatVersion: 2 |
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guid: 3bcdf9c0cafed4d93834eace6041330f |
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folderAsset: yes |
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externalObjects: {} |
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userData: |
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assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,21 @@ |
||||
using Unity.Collections.LowLevel.Unsafe; |
||||
|
||||
namespace GameCore.LowLevel |
||||
{ |
||||
public static class StructUtility |
||||
{ |
||||
public static int OffsetOf<T, F>() |
||||
where T : struct
|
||||
where F : struct
|
||||
{ |
||||
var fields = typeof(T).GetFields(); |
||||
foreach (var f in fields) |
||||
{ |
||||
if (f.DeclaringType == typeof(F)) |
||||
return UnsafeUtility.GetFieldOffset(f); |
||||
} |
||||
|
||||
return -1; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,3 @@ |
||||
fileFormatVersion: 2 |
||||
guid: fde8ecf3379244d6885eb6d4ca9d8d31 |
||||
timeCreated: 1668240297 |
@ -1,5 +1,5 @@ |
||||
{ |
||||
"name": "TinyECS.Runtime", |
||||
"name": "nimin.lowlevel", |
||||
"rootNamespace": "", |
||||
"references": [ |
||||
"Unity.Collections", |
@ -0,0 +1,7 @@ |
||||
fileFormatVersion: 2 |
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guid: 10ae496f407b04f038c880a464f55c72 |
||||
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externalObjects: {} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
@ -0,0 +1,15 @@ |
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{ |
||||
"name": "com.nimin.lowlevel", |
||||
"displayName": "GameCore LowLevel", |
||||
"version": "0.1.0", |
||||
"unity": "2021.3", |
||||
"description": "Low-level helper, contains custom collections", |
||||
"dependencies": { |
||||
"com.unity.collections": "1.2.4", |
||||
"com.unity.burst": "1.8.1" |
||||
}, |
||||
"keywords": [ |
||||
"LowLevel", |
||||
"Collections" |
||||
] |
||||
} |
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fileFormatVersion: 2 |
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guid: 5f9f2b0e6f5f7472e8088bca5daed5ee |
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externalObjects: {} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
@ -0,0 +1,25 @@ |
||||
using System; |
||||
|
||||
namespace GameCore.TinyECS |
||||
{ |
||||
public struct ComponentId |
||||
{ |
||||
struct Inner<T> where T : unmanaged |
||||
{ |
||||
public int id; |
||||
private Inner(int i) => id = i; |
||||
public static Inner<T> Instance = default; |
||||
} |
||||
|
||||
static int currentId; |
||||
|
||||
public static int Get<T>() where T : unmanaged |
||||
{ |
||||
if (Inner<T>.Instance.id == 0) |
||||
{ |
||||
Inner<T>.Instance.id = ++currentId; |
||||
} |
||||
return Inner<T>.Instance.id; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,11 @@ |
||||
fileFormatVersion: 2 |
||||
guid: 27dc063854d0042ba9329b5bf058f2a6 |
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MonoImporter: |
||||
externalObjects: {} |
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serializedVersion: 2 |
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defaultReferences: [] |
||||
executionOrder: 0 |
||||
icon: {instanceID: 0} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,201 @@ |
||||
using System; |
||||
using Unity.Collections; |
||||
using Unity.Collections.LowLevel.Unsafe; |
||||
using System.Diagnostics; |
||||
|
||||
namespace GameCore.TinyECS |
||||
{ |
||||
public partial struct EntityDataBlockMeta |
||||
{ |
||||
public FixedList64Bytes<byte> componentIdToIndex; |
||||
public FixedList128Bytes<short> componentIdToOffset; |
||||
public int elementSize; |
||||
public int elementAlign; |
||||
} |
||||
|
||||
public unsafe struct EntityDataBlockChain : IDisposable |
||||
{ |
||||
public readonly EntityDataBlockMeta blockMeta; |
||||
private FixedList512Bytes<IntPtr> blockPtrList; |
||||
private int maxElementCountPerBlock; |
||||
private int elementCount; |
||||
|
||||
public int BlockCount => blockPtrList.Length; |
||||
public int BlockCapacity => blockPtrList.Capacity; |
||||
public int ElementCount => elementCount; |
||||
public int MaxElementCount => MaxElementCountPerBlock * BlockCapacity; |
||||
public int MaxElementCountPerBlock => maxElementCountPerBlock; |
||||
|
||||
public bool IsFull => elementCount == MaxElementCount; |
||||
public bool IsEmpty => elementCount == 0; |
||||
|
||||
public EntityDataBlockChain(EntityDataBlockMeta blockMeta, int maxElementCountPerBlock) |
||||
{ |
||||
this.blockMeta = blockMeta; |
||||
blockPtrList = default; |
||||
this.maxElementCountPerBlock = maxElementCountPerBlock; |
||||
elementCount = 0; |
||||
} |
||||
|
||||
public void Dispose() |
||||
{ |
||||
for (var i = BlockCount - 1; i >= 0; --i) |
||||
{ |
||||
ReleaseBlock(i); |
||||
} |
||||
} |
||||
|
||||
void AllocBlock() |
||||
{ |
||||
var bufferSize = blockMeta.elementSize * maxElementCountPerBlock; |
||||
var ptr = UnsafeUtility.Malloc(bufferSize, blockMeta.elementAlign, Allocator.Persistent); |
||||
|
||||
blockPtrList.Add((IntPtr)ptr); |
||||
} |
||||
|
||||
void ReleaseBlock(int blockIndex) |
||||
{ |
||||
var pBlock = (void*)blockPtrList[blockIndex]; |
||||
if (pBlock != null) |
||||
{ |
||||
UnsafeUtility.Free(pBlock, Allocator.Persistent); |
||||
blockPtrList.RemoveAt(blockIndex); |
||||
} |
||||
} |
||||
|
||||
void* ElementPtrAt(int elementIndex) |
||||
{ |
||||
var blockIndex = elementIndex / maxElementCountPerBlock; |
||||
var pBlock = blockPtrList[blockIndex]; |
||||
return (byte*)pBlock + elementIndex * blockMeta.elementSize; |
||||
} |
||||
|
||||
void* ComponentPtrAt<T>(int elementIndex) where T : unmanaged |
||||
{ |
||||
var componentId = ComponentId.Get<T>(); |
||||
var componentIndex = blockMeta.componentIdToIndex[componentId]; |
||||
if (componentIndex > 0) |
||||
{ |
||||
var pElement = ElementPtrAt(elementIndex); |
||||
return (byte*)pElement + blockMeta.componentIdToOffset[componentId]; |
||||
} |
||||
|
||||
return null; |
||||
} |
||||
|
||||
[Conditional("DEBUG")] |
||||
void CheckElementIndex(int index) |
||||
{ |
||||
if (index < 0 || index >= elementCount) |
||||
throw new IndexOutOfRangeException($"Invalid index: {index}"); |
||||
} |
||||
|
||||
[Conditional("DEBUG")] |
||||
void CheckBlockIndex(int index) |
||||
{ |
||||
if (index < 0 || index > (elementCount / maxElementCountPerBlock)) |
||||
throw new IndexOutOfRangeException($"Invalid index: {index}"); |
||||
} |
||||
|
||||
public void Clear() |
||||
{ |
||||
elementCount = 0; |
||||
} |
||||
|
||||
public void Add() |
||||
{ |
||||
if (elementCount % maxElementCountPerBlock == 0) |
||||
{ |
||||
if (IsFull) |
||||
throw new OutOfMemoryException("Block chain is full!"); |
||||
|
||||
var blockIndex = elementCount / maxElementCountPerBlock; |
||||
if (blockIndex >= BlockCount) |
||||
AllocBlock(); |
||||
} |
||||
|
||||
void* ptr = ElementPtrAt(elementCount); |
||||
UnsafeUtility.MemClear(ptr, blockMeta.elementSize); |
||||
|
||||
elementCount++; |
||||
} |
||||
|
||||
public void Remove(int index) |
||||
{ |
||||
CheckElementIndex(index); |
||||
if (index != elementCount - 1) |
||||
{ |
||||
var src = ElementPtrAt(elementCount - 1); |
||||
var dst = ElementPtrAt(index); |
||||
UnsafeUtility.MemCpy(dst, src, blockMeta.elementSize); |
||||
} |
||||
|
||||
elementCount--; |
||||
} |
||||
|
||||
public ref T GetData<T>(int index) where T : unmanaged |
||||
{ |
||||
CheckElementIndex(index); |
||||
var pComponent = ComponentPtrAt<T>(index); |
||||
if (pComponent == null) |
||||
throw new Exception($"Invalid component type: {typeof(T)}"); |
||||
return ref UnsafeUtility.AsRef<T>(pComponent); |
||||
} |
||||
|
||||
public EntityDataBlockView AsBlockView(int blockIndex) |
||||
{ |
||||
CheckBlockIndex(blockIndex); |
||||
var ptr = (void*)blockPtrList[blockIndex]; |
||||
return new(ptr, blockMeta, maxElementCountPerBlock * blockIndex, elementCount); |
||||
} |
||||
} |
||||
|
||||
public unsafe readonly struct EntityDataBlockView |
||||
{ |
||||
private readonly void* ptr; |
||||
public readonly EntityDataBlockMeta meta; |
||||
public readonly int elementStartIndex; |
||||
public readonly int elementCount; |
||||
|
||||
public EntityDataBlockView(void* ptr, EntityDataBlockMeta meta, int elementStartIndex, int elementCount) |
||||
{ |
||||
this.ptr = ptr; |
||||
this.meta = meta; |
||||
this.elementStartIndex = elementStartIndex; |
||||
this.elementCount = elementCount; |
||||
} |
||||
|
||||
void* ElementPtrAt(int elementIndex) |
||||
{ |
||||
return (byte*)ptr + elementIndex * meta.elementSize; |
||||
} |
||||
|
||||
void* ComponentPtrAt<T>(int elementIndex) where T : unmanaged |
||||
{ |
||||
var componentId = ComponentId.Get<T>(); |
||||
var componentIndex = meta.componentIdToIndex[componentId]; |
||||
if (componentIndex > 0) |
||||
{ |
||||
var pElement = ElementPtrAt(elementIndex); |
||||
return (byte*)pElement + meta.componentIdToOffset[componentId]; |
||||
} |
||||
|
||||
return null; |
||||
} |
||||
|
||||
[Conditional("DEBUG")] |
||||
void CheckIndex(int index) |
||||
{ |
||||
if (index < elementStartIndex || index >= elementStartIndex + elementCount) |
||||
throw new IndexOutOfRangeException($"Invalid index: {index}"); |
||||
} |
||||
|
||||
public ref T GetData<T>(int index) where T : unmanaged |
||||
{ |
||||
var pComponent = ComponentPtrAt<T>(index); |
||||
if (pComponent == null) |
||||
throw new Exception($"Invalid component type: {typeof(T)}"); |
||||
return ref UnsafeUtility.AsRef<T>(pComponent); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,3 @@ |
||||
fileFormatVersion: 2 |
||||
guid: 24392c1216204b6ea64acd57bb43441b |
||||
timeCreated: 1668251924 |
@ -0,0 +1,45 @@ |
||||
using System; |
||||
using Unity.Collections; |
||||
using Unity.Collections.LowLevel.Unsafe; |
||||
using System.Diagnostics; |
||||
using GameCore.LowLevel; |
||||
|
||||
namespace GameCore.TinyECS |
||||
{ |
||||
public partial struct EntityDataBlockMeta |
||||
{ |
||||
public static EntityDataBlockMeta Create<T1>() |
||||
where T1 : unmanaged |
||||
{ |
||||
var meta = new EntityDataBlockMeta(); |
||||
meta.componentIdToIndex.Length = meta.componentIdToIndex.Capacity; |
||||
meta.componentIdToOffset.Length = meta.componentIdToOffset.Capacity; |
||||
|
||||
var id1 = ComponentId.Get<T1>(); |
||||
meta.componentIdToIndex[id1] = 1; |
||||
meta.componentIdToOffset[id1] = 0; |
||||
meta.elementSize = UnsafeUtility.SizeOf<T1>(); |
||||
meta.elementAlign = UnsafeUtility.AlignOf<T1>(); |
||||
return meta; |
||||
} |
||||
|
||||
public static EntityDataBlockMeta Create<T1, T2>() |
||||
where T1 : unmanaged |
||||
where T2 : unmanaged |
||||
{ |
||||
var meta = new EntityDataBlockMeta(); |
||||
meta.componentIdToIndex.Length = meta.componentIdToIndex.Capacity; |
||||
meta.componentIdToOffset.Length = meta.componentIdToOffset.Capacity; |
||||
|
||||
var id1 = ComponentId.Get<T1>(); |
||||
var id2 = ComponentId.Get<T2>(); |
||||
meta.componentIdToIndex[id1] = 1; |
||||
meta.componentIdToIndex[id2] = 2; |
||||
meta.componentIdToOffset[id1] = (short)StructUtility.OffsetOf<(T1, T2), T1>(); |
||||
meta.componentIdToOffset[id2] = (short)StructUtility.OffsetOf<(T1, T2), T2>(); |
||||
meta.elementSize = UnsafeUtility.SizeOf<(T1, T2)>(); |
||||
meta.elementAlign = UnsafeUtility.AlignOf<(T2, T2)>(); |
||||
return meta; |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,3 @@ |
||||
fileFormatVersion: 2 |
||||
guid: c9227b743e78463b8df770cefc98fb18 |
||||
timeCreated: 1668274486 |
@ -0,0 +1,14 @@ |
||||
using System; |
||||
using Unity.Collections; |
||||
using Unity.Mathematics; |
||||
|
||||
namespace GameCore.TinyECS |
||||
{ |
||||
public struct EntityDataSet : IDisposable |
||||
{ |
||||
public void Dispose() |
||||
{ |
||||
//TODO |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,11 @@ |
||||
fileFormatVersion: 2 |
||||
guid: 842aeb285b0ae4d48af690621927f619 |
||||
MonoImporter: |
||||
externalObjects: {} |
||||
serializedVersion: 2 |
||||
defaultReferences: [] |
||||
executionOrder: 0 |
||||
icon: {instanceID: 0} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,34 @@ |
||||
{ |
||||
"name": "nimin.tinyecs", |
||||
"rootNamespace": "", |
||||
"references": [ |
||||
"Unity.Collections", |
||||
"Unity.Mathematics", |
||||
"nimin.lowlevel" |
||||
], |
||||
"includePlatforms": [ |
||||
"Android", |
||||
"Editor", |
||||
"iOS", |
||||
"LinuxStandalone64", |
||||
"Lumin", |
||||
"macOSStandalone", |
||||
"PS4", |
||||
"Stadia", |
||||
"Switch", |
||||
"tvOS", |
||||
"WSA", |
||||
"WebGL", |
||||
"WindowsStandalone32", |
||||
"WindowsStandalone64", |
||||
"XboxOne" |
||||
], |
||||
"excludePlatforms": [], |
||||
"allowUnsafeCode": true, |
||||
"overrideReferences": false, |
||||
"precompiledReferences": [], |
||||
"autoReferenced": true, |
||||
"defineConstraints": [], |
||||
"versionDefines": [], |
||||
"noEngineReferences": false |
||||
} |
@ -0,0 +1,7 @@ |
||||
fileFormatVersion: 2 |
||||
guid: 9cf4bf50619414a2296aa8fb1643a952 |
||||
AssemblyDefinitionImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -1,14 +1,14 @@ |
||||
{ |
||||
"name": "com.nimin.tinyecs", |
||||
"displayName": "Tiny ECS", |
||||
"displayName": "GameCore TinyECS", |
||||
"version": "0.1.0", |
||||
"unity": "2021.3", |
||||
"description": "Data oriented ECS famework", |
||||
"dependencies": { |
||||
"com.unity.collections": "1.2.4", |
||||
"com.unity.burst": "1.8.1" |
||||
"com.nimin.lowlevel": "0.1.0" |
||||
}, |
||||
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@ -0,0 +1,167 @@ |
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Loading…
Reference in new issue