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|
m_LocalScale: {x: 1, y: 1, z: 1} |
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m_ConstrainProportionsScale: 0 |
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m_Children: [] |
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m_Father: {fileID: 0} |
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m_RootOrder: 0 |
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--- !u!114 &963194229 |
||||||
|
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m_ObjectHideFlags: 0 |
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m_CorrespondingSourceObject: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_GameObject: {fileID: 963194225} |
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m_Script: {fileID: 11500000, guid: 694d8256118344eb2b130fceb1a11b7f, type: 3} |
||||||
|
m_Name: |
||||||
|
m_EditorClassIdentifier: |
||||||
|
@ -1,7 +1,20 @@ |
|||||||
using GameCore.TinyECS; |
using GameCore.TinyECS; |
||||||
|
using Unity.Mathematics; |
||||||
|
|
||||||
namespace GameCore.Test |
namespace GameCore.Test |
||||||
{ |
{ |
||||||
using Entity = Entity<EntityType>; |
using Entity = Entity<EntityType>; |
||||||
|
|
||||||
|
public struct TransformData |
||||||
|
{ |
||||||
|
public float3 position; |
||||||
|
public float scale; |
||||||
|
public quaternion rotation; |
||||||
|
} |
||||||
|
|
||||||
|
public struct StateData |
||||||
|
{ |
||||||
|
public bool death; |
||||||
|
public int hp; |
||||||
|
} |
||||||
} |
} |
@ -0,0 +1,18 @@ |
|||||||
|
{ |
||||||
|
"name": "Game.Test", |
||||||
|
"rootNamespace": "", |
||||||
|
"references": [ |
||||||
|
"nimin.tinyecs", |
||||||
|
"Unity.Mathematics", |
||||||
|
"Unity.Burst" |
||||||
|
], |
||||||
|
"includePlatforms": [], |
||||||
|
"excludePlatforms": [], |
||||||
|
"allowUnsafeCode": false, |
||||||
|
"overrideReferences": false, |
||||||
|
"precompiledReferences": [], |
||||||
|
"autoReferenced": true, |
||||||
|
"defineConstraints": [], |
||||||
|
"versionDefines": [], |
||||||
|
"noEngineReferences": false |
||||||
|
} |
@ -1,5 +1,5 @@ |
|||||||
fileFormatVersion: 2 |
fileFormatVersion: 2 |
||||||
guid: c2bd585c8e44341079d076e23cd9d3eb |
guid: 21d33bf0450d14e5289fe083b8566dbe |
||||||
AssemblyDefinitionImporter: |
AssemblyDefinitionImporter: |
||||||
externalObjects: {} |
externalObjects: {} |
||||||
userData: |
userData: |
@ -0,0 +1,22 @@ |
|||||||
|
using GameCore.TinyECS; |
||||||
|
using UnityEngine; |
||||||
|
|
||||||
|
namespace GameCore.Test |
||||||
|
{ |
||||||
|
public static class TestEntityDataBlock |
||||||
|
{ |
||||||
|
public static void Run() |
||||||
|
{ |
||||||
|
var meta = EntityDataBlockMeta.Create<TransformData, StateData>(); |
||||||
|
using var blockChain = new EntityDataBlockChain(meta, 1000); |
||||||
|
|
||||||
|
blockChain.Add(); |
||||||
|
ref var stateData = ref blockChain.GetData<StateData>(0); |
||||||
|
stateData.hp = 1000; |
||||||
|
|
||||||
|
var view = blockChain.AsBlockView(0); |
||||||
|
var hp = view.GetData<StateData>(0).hp; |
||||||
|
Debug.LogError($"hp: {hp}"); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,3 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: e5d058ca04eb44268eb93d1871dd132c |
||||||
|
timeCreated: 1668273920 |
@ -0,0 +1,8 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 3bcdf9c0cafed4d93834eace6041330f |
||||||
|
folderAsset: yes |
||||||
|
DefaultImporter: |
||||||
|
externalObjects: {} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,21 @@ |
|||||||
|
using Unity.Collections.LowLevel.Unsafe; |
||||||
|
|
||||||
|
namespace GameCore.LowLevel |
||||||
|
{ |
||||||
|
public static class StructUtility |
||||||
|
{ |
||||||
|
public static int OffsetOf<T, F>() |
||||||
|
where T : struct
|
||||||
|
where F : struct
|
||||||
|
{ |
||||||
|
var fields = typeof(T).GetFields(); |
||||||
|
foreach (var f in fields) |
||||||
|
{ |
||||||
|
if (f.DeclaringType == typeof(F)) |
||||||
|
return UnsafeUtility.GetFieldOffset(f); |
||||||
|
} |
||||||
|
|
||||||
|
return -1; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,3 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: fde8ecf3379244d6885eb6d4ca9d8d31 |
||||||
|
timeCreated: 1668240297 |
@ -1,5 +1,5 @@ |
|||||||
{ |
{ |
||||||
"name": "TinyECS.Runtime", |
"name": "nimin.lowlevel", |
||||||
"rootNamespace": "", |
"rootNamespace": "", |
||||||
"references": [ |
"references": [ |
||||||
"Unity.Collections", |
"Unity.Collections", |
@ -0,0 +1,7 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 10ae496f407b04f038c880a464f55c72 |
||||||
|
AssemblyDefinitionImporter: |
||||||
|
externalObjects: {} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,15 @@ |
|||||||
|
{ |
||||||
|
"name": "com.nimin.lowlevel", |
||||||
|
"displayName": "GameCore LowLevel", |
||||||
|
"version": "0.1.0", |
||||||
|
"unity": "2021.3", |
||||||
|
"description": "Low-level helper, contains custom collections", |
||||||
|
"dependencies": { |
||||||
|
"com.unity.collections": "1.2.4", |
||||||
|
"com.unity.burst": "1.8.1" |
||||||
|
}, |
||||||
|
"keywords": [ |
||||||
|
"LowLevel", |
||||||
|
"Collections" |
||||||
|
] |
||||||
|
} |
@ -0,0 +1,7 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 5f9f2b0e6f5f7472e8088bca5daed5ee |
||||||
|
PackageManifestImporter: |
||||||
|
externalObjects: {} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,25 @@ |
|||||||
|
using System; |
||||||
|
|
||||||
|
namespace GameCore.TinyECS |
||||||
|
{ |
||||||
|
public struct ComponentId |
||||||
|
{ |
||||||
|
struct Inner<T> where T : unmanaged |
||||||
|
{ |
||||||
|
public int id; |
||||||
|
private Inner(int i) => id = i; |
||||||
|
public static Inner<T> Instance = default; |
||||||
|
} |
||||||
|
|
||||||
|
static int currentId; |
||||||
|
|
||||||
|
public static int Get<T>() where T : unmanaged |
||||||
|
{ |
||||||
|
if (Inner<T>.Instance.id == 0) |
||||||
|
{ |
||||||
|
Inner<T>.Instance.id = ++currentId; |
||||||
|
} |
||||||
|
return Inner<T>.Instance.id; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,11 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 27dc063854d0042ba9329b5bf058f2a6 |
||||||
|
MonoImporter: |
||||||
|
externalObjects: {} |
||||||
|
serializedVersion: 2 |
||||||
|
defaultReferences: [] |
||||||
|
executionOrder: 0 |
||||||
|
icon: {instanceID: 0} |
||||||
|
userData: |
||||||
|
assetBundleName: |
||||||
|
assetBundleVariant: |
@ -0,0 +1,201 @@ |
|||||||
|
using System; |
||||||
|
using Unity.Collections; |
||||||
|
using Unity.Collections.LowLevel.Unsafe; |
||||||
|
using System.Diagnostics; |
||||||
|
|
||||||
|
namespace GameCore.TinyECS |
||||||
|
{ |
||||||
|
public partial struct EntityDataBlockMeta |
||||||
|
{ |
||||||
|
public FixedList64Bytes<byte> componentIdToIndex; |
||||||
|
public FixedList128Bytes<short> componentIdToOffset; |
||||||
|
public int elementSize; |
||||||
|
public int elementAlign; |
||||||
|
} |
||||||
|
|
||||||
|
public unsafe struct EntityDataBlockChain : IDisposable |
||||||
|
{ |
||||||
|
public readonly EntityDataBlockMeta blockMeta; |
||||||
|
private FixedList512Bytes<IntPtr> blockPtrList; |
||||||
|
private int maxElementCountPerBlock; |
||||||
|
private int elementCount; |
||||||
|
|
||||||
|
public int BlockCount => blockPtrList.Length; |
||||||
|
public int BlockCapacity => blockPtrList.Capacity; |
||||||
|
public int ElementCount => elementCount; |
||||||
|
public int MaxElementCount => MaxElementCountPerBlock * BlockCapacity; |
||||||
|
public int MaxElementCountPerBlock => maxElementCountPerBlock; |
||||||
|
|
||||||
|
public bool IsFull => elementCount == MaxElementCount; |
||||||
|
public bool IsEmpty => elementCount == 0; |
||||||
|
|
||||||
|
public EntityDataBlockChain(EntityDataBlockMeta blockMeta, int maxElementCountPerBlock) |
||||||
|
{ |
||||||
|
this.blockMeta = blockMeta; |
||||||
|
blockPtrList = default; |
||||||
|
this.maxElementCountPerBlock = maxElementCountPerBlock; |
||||||
|
elementCount = 0; |
||||||
|
} |
||||||
|
|
||||||
|
public void Dispose() |
||||||
|
{ |
||||||
|
for (var i = BlockCount - 1; i >= 0; --i) |
||||||
|
{ |
||||||
|
ReleaseBlock(i); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
void AllocBlock() |
||||||
|
{ |
||||||
|
var bufferSize = blockMeta.elementSize * maxElementCountPerBlock; |
||||||
|
var ptr = UnsafeUtility.Malloc(bufferSize, blockMeta.elementAlign, Allocator.Persistent); |
||||||
|
|
||||||
|
blockPtrList.Add((IntPtr)ptr); |
||||||
|
} |
||||||
|
|
||||||
|
void ReleaseBlock(int blockIndex) |
||||||
|
{ |
||||||
|
var pBlock = (void*)blockPtrList[blockIndex]; |
||||||
|
if (pBlock != null) |
||||||
|
{ |
||||||
|
UnsafeUtility.Free(pBlock, Allocator.Persistent); |
||||||
|
blockPtrList.RemoveAt(blockIndex); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
void* ElementPtrAt(int elementIndex) |
||||||
|
{ |
||||||
|
var blockIndex = elementIndex / maxElementCountPerBlock; |
||||||
|
var pBlock = blockPtrList[blockIndex]; |
||||||
|
return (byte*)pBlock + elementIndex * blockMeta.elementSize; |
||||||
|
} |
||||||
|
|
||||||
|
void* ComponentPtrAt<T>(int elementIndex) where T : unmanaged |
||||||
|
{ |
||||||
|
var componentId = ComponentId.Get<T>(); |
||||||
|
var componentIndex = blockMeta.componentIdToIndex[componentId]; |
||||||
|
if (componentIndex > 0) |
||||||
|
{ |
||||||
|
var pElement = ElementPtrAt(elementIndex); |
||||||
|
return (byte*)pElement + blockMeta.componentIdToOffset[componentId]; |
||||||
|
} |
||||||
|
|
||||||
|
return null; |
||||||
|
} |
||||||
|
|
||||||
|
[Conditional("DEBUG")] |
||||||
|
void CheckElementIndex(int index) |
||||||
|
{ |
||||||
|
if (index < 0 || index >= elementCount) |
||||||
|
throw new IndexOutOfRangeException($"Invalid index: {index}"); |
||||||
|
} |
||||||
|
|
||||||
|
[Conditional("DEBUG")] |
||||||
|
void CheckBlockIndex(int index) |
||||||
|
{ |
||||||
|
if (index < 0 || index > (elementCount / maxElementCountPerBlock)) |
||||||
|
throw new IndexOutOfRangeException($"Invalid index: {index}"); |
||||||
|
} |
||||||
|
|
||||||
|
public void Clear() |
||||||
|
{ |
||||||
|
elementCount = 0; |
||||||
|
} |
||||||
|
|
||||||
|
public void Add() |
||||||
|
{ |
||||||
|
if (elementCount % maxElementCountPerBlock == 0) |
||||||
|
{ |
||||||
|
if (IsFull) |
||||||
|
throw new OutOfMemoryException("Block chain is full!"); |
||||||
|
|
||||||
|
var blockIndex = elementCount / maxElementCountPerBlock; |
||||||
|
if (blockIndex >= BlockCount) |
||||||
|
AllocBlock(); |
||||||
|
} |
||||||
|
|
||||||
|
void* ptr = ElementPtrAt(elementCount); |
||||||
|
UnsafeUtility.MemClear(ptr, blockMeta.elementSize); |
||||||
|
|
||||||
|
elementCount++; |
||||||
|
} |
||||||
|
|
||||||
|
public void Remove(int index) |
||||||
|
{ |
||||||
|
CheckElementIndex(index); |
||||||
|
if (index != elementCount - 1) |
||||||
|
{ |
||||||
|
var src = ElementPtrAt(elementCount - 1); |
||||||
|
var dst = ElementPtrAt(index); |
||||||
|
UnsafeUtility.MemCpy(dst, src, blockMeta.elementSize); |
||||||
|
} |
||||||
|
|
||||||
|
elementCount--; |
||||||
|
} |
||||||
|
|
||||||
|
public ref T GetData<T>(int index) where T : unmanaged |
||||||
|
{ |
||||||
|
CheckElementIndex(index); |
||||||
|
var pComponent = ComponentPtrAt<T>(index); |
||||||
|
if (pComponent == null) |
||||||
|
throw new Exception($"Invalid component type: {typeof(T)}"); |
||||||
|
return ref UnsafeUtility.AsRef<T>(pComponent); |
||||||
|
} |
||||||
|
|
||||||
|
public EntityDataBlockView AsBlockView(int blockIndex) |
||||||
|
{ |
||||||
|
CheckBlockIndex(blockIndex); |
||||||
|
var ptr = (void*)blockPtrList[blockIndex]; |
||||||
|
return new(ptr, blockMeta, maxElementCountPerBlock * blockIndex, elementCount); |
||||||
|
} |
||||||
|
} |
||||||
|
|
||||||
|
public unsafe readonly struct EntityDataBlockView |
||||||
|
{ |
||||||
|
private readonly void* ptr; |
||||||
|
public readonly EntityDataBlockMeta meta; |
||||||
|
public readonly int elementStartIndex; |
||||||
|
public readonly int elementCount; |
||||||
|
|
||||||
|
public EntityDataBlockView(void* ptr, EntityDataBlockMeta meta, int elementStartIndex, int elementCount) |
||||||
|
{ |
||||||
|
this.ptr = ptr; |
||||||
|
this.meta = meta; |
||||||
|
this.elementStartIndex = elementStartIndex; |
||||||
|
this.elementCount = elementCount; |
||||||
|
} |
||||||
|
|
||||||
|
void* ElementPtrAt(int elementIndex) |
||||||
|
{ |
||||||
|
return (byte*)ptr + elementIndex * meta.elementSize; |
||||||
|
} |
||||||
|
|
||||||
|
void* ComponentPtrAt<T>(int elementIndex) where T : unmanaged |
||||||
|
{ |
||||||
|
var componentId = ComponentId.Get<T>(); |
||||||
|
var componentIndex = meta.componentIdToIndex[componentId]; |
||||||
|
if (componentIndex > 0) |
||||||
|
{ |
||||||
|
var pElement = ElementPtrAt(elementIndex); |
||||||
|
return (byte*)pElement + meta.componentIdToOffset[componentId]; |
||||||
|
} |
||||||
|
|
||||||
|
return null; |
||||||
|
} |
||||||
|
|
||||||
|
[Conditional("DEBUG")] |
||||||
|
void CheckIndex(int index) |
||||||
|
{ |
||||||
|
if (index < elementStartIndex || index >= elementStartIndex + elementCount) |
||||||
|
throw new IndexOutOfRangeException($"Invalid index: {index}"); |
||||||
|
} |
||||||
|
|
||||||
|
public ref T GetData<T>(int index) where T : unmanaged |
||||||
|
{ |
||||||
|
var pComponent = ComponentPtrAt<T>(index); |
||||||
|
if (pComponent == null) |
||||||
|
throw new Exception($"Invalid component type: {typeof(T)}"); |
||||||
|
return ref UnsafeUtility.AsRef<T>(pComponent); |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,3 @@ |
|||||||
|
fileFormatVersion: 2 |
||||||
|
guid: 24392c1216204b6ea64acd57bb43441b |
||||||
|
timeCreated: 1668251924 |
@ -0,0 +1,45 @@ |
|||||||
|
using System; |
||||||
|
using Unity.Collections; |
||||||
|
using Unity.Collections.LowLevel.Unsafe; |
||||||
|
using System.Diagnostics; |
||||||
|
using GameCore.LowLevel; |
||||||
|
|
||||||
|
namespace GameCore.TinyECS |
||||||
|
{ |
||||||
|
public partial struct EntityDataBlockMeta |
||||||
|
{ |
||||||
|
public static EntityDataBlockMeta Create<T1>() |
||||||
|
where T1 : unmanaged |
||||||
|
{ |
||||||
|
var meta = new EntityDataBlockMeta(); |
||||||
|
meta.componentIdToIndex.Length = meta.componentIdToIndex.Capacity; |
||||||
|
meta.componentIdToOffset.Length = meta.componentIdToOffset.Capacity; |
||||||
|
|
||||||
|
var id1 = ComponentId.Get<T1>(); |
||||||
|
meta.componentIdToIndex[id1] = 1; |
||||||
|
meta.componentIdToOffset[id1] = 0; |
||||||
|
meta.elementSize = UnsafeUtility.SizeOf<T1>(); |
||||||
|
meta.elementAlign = UnsafeUtility.AlignOf<T1>(); |
||||||
|
return meta; |
||||||
|
} |
||||||
|
|
||||||
|
public static EntityDataBlockMeta Create<T1, T2>() |
||||||
|
where T1 : unmanaged |
||||||
|
where T2 : unmanaged |
||||||
|
{ |
||||||
|
var meta = new EntityDataBlockMeta(); |
||||||
|
meta.componentIdToIndex.Length = meta.componentIdToIndex.Capacity; |
||||||
|
meta.componentIdToOffset.Length = meta.componentIdToOffset.Capacity; |
||||||
|
|
||||||
|
var id1 = ComponentId.Get<T1>(); |
||||||
|
var id2 = ComponentId.Get<T2>(); |
||||||
|
meta.componentIdToIndex[id1] = 1; |
||||||
|
meta.componentIdToIndex[id2] = 2; |
||||||
|
meta.componentIdToOffset[id1] = (short)StructUtility.OffsetOf<(T1, T2), T1>(); |
||||||
|
meta.componentIdToOffset[id2] = (short)StructUtility.OffsetOf<(T1, T2), T2>(); |
||||||
|
meta.elementSize = UnsafeUtility.SizeOf<(T1, T2)>(); |
||||||
|
meta.elementAlign = UnsafeUtility.AlignOf<(T2, T2)>(); |
||||||
|
return meta; |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,3 @@ |
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|
fileFormatVersion: 2 |
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guid: c9227b743e78463b8df770cefc98fb18 |
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|
timeCreated: 1668274486 |
@ -0,0 +1,14 @@ |
|||||||
|
using System; |
||||||
|
using Unity.Collections; |
||||||
|
using Unity.Mathematics; |
||||||
|
|
||||||
|
namespace GameCore.TinyECS |
||||||
|
{ |
||||||
|
public struct EntityDataSet : IDisposable |
||||||
|
{ |
||||||
|
public void Dispose() |
||||||
|
{ |
||||||
|
//TODO |
||||||
|
} |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,11 @@ |
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|
fileFormatVersion: 2 |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
@ -0,0 +1,34 @@ |
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|
{ |
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|
"name": "nimin.tinyecs", |
||||||
|
"rootNamespace": "", |
||||||
|
"references": [ |
||||||
|
"Unity.Collections", |
||||||
|
"Unity.Mathematics", |
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|
"nimin.lowlevel" |
||||||
|
], |
||||||
|
"includePlatforms": [ |
||||||
|
"Android", |
||||||
|
"Editor", |
||||||
|
"iOS", |
||||||
|
"LinuxStandalone64", |
||||||
|
"Lumin", |
||||||
|
"macOSStandalone", |
||||||
|
"PS4", |
||||||
|
"Stadia", |
||||||
|
"Switch", |
||||||
|
"tvOS", |
||||||
|
"WSA", |
||||||
|
"WebGL", |
||||||
|
"WindowsStandalone32", |
||||||
|
"WindowsStandalone64", |
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|
"XboxOne" |
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|
], |
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|
"excludePlatforms": [], |
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"allowUnsafeCode": true, |
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"autoReferenced": true, |
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"defineConstraints": [], |
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"versionDefines": [], |
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"noEngineReferences": false |
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} |
@ -0,0 +1,7 @@ |
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fileFormatVersion: 2 |
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guid: 9cf4bf50619414a2296aa8fb1643a952 |
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externalObjects: {} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
@ -1,14 +1,14 @@ |
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{ |
{ |
||||||
"name": "com.nimin.tinyecs", |
"name": "com.nimin.tinyecs", |
||||||
"displayName": "Tiny ECS", |
"displayName": "GameCore TinyECS", |
||||||
"version": "0.1.0", |
"version": "0.1.0", |
||||||
"unity": "2021.3", |
"unity": "2021.3", |
||||||
"description": "Data oriented ECS famework", |
"description": "Data oriented ECS famework", |
||||||
"dependencies": { |
"dependencies": { |
||||||
"com.unity.collections": "1.2.4", |
"com.nimin.lowlevel": "0.1.0" |
||||||
"com.unity.burst": "1.8.1" |
|
||||||
}, |
}, |
||||||
"keywords": [ |
"keywords": [ |
||||||
"ECS", "JobSystem" |
"ECS", |
||||||
|
"JobSystem" |
||||||
] |
] |
||||||
} |
} |
@ -0,0 +1,167 @@ |
|||||||
|
{ |
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|
"templatePinStates": [], |
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|
"dependencyTypeInfos": [ |
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|
{ |
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|
"userAdded": false, |
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"type": "UnityEngine.AnimationClip", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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"supportsModification": true |
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}, |
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{ |
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"userAdded": false, |
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"type": "UnityEditor.Animations.AnimatorController", |
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"ignore": false, |
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"defaultInstantiationMode": 0, |
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"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.AnimatorOverrideController", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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"supportsModification": true |
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}, |
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"ignore": false, |
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"supportsModification": true |
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}, |
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"userAdded": false, |
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"type": "UnityEngine.ComputeShader", |
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"ignore": true, |
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"defaultInstantiationMode": 1, |
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"supportsModification": true |
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}, |
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{ |
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"userAdded": false, |
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"type": "UnityEngine.Cubemap", |
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|
"ignore": false, |
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"defaultInstantiationMode": 0, |
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"supportsModification": true |
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}, |
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{ |
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"userAdded": false, |
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"type": "UnityEngine.GameObject", |
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|
"ignore": false, |
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"defaultInstantiationMode": 0, |
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"supportsModification": true |
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}, |
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{ |
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"userAdded": false, |
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"type": "UnityEditor.LightingDataAsset", |
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"ignore": false, |
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"defaultInstantiationMode": 0, |
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"supportsModification": false |
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|
}, |
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|
{ |
||||||
|
"userAdded": false, |
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|
"type": "UnityEngine.LightingSettings", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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|
"supportsModification": true |
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|
}, |
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|
{ |
||||||
|
"userAdded": false, |
||||||
|
"type": "UnityEngine.Material", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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|
"supportsModification": true |
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}, |
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{ |
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"userAdded": false, |
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|
"type": "UnityEditor.MonoScript", |
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|
"ignore": true, |
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|
"defaultInstantiationMode": 1, |
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"supportsModification": true |
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|
}, |
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|
{ |
||||||
|
"userAdded": false, |
||||||
|
"type": "UnityEngine.PhysicMaterial", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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|
"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.PhysicsMaterial2D", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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|
"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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|
"supportsModification": true |
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}, |
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{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.Rendering.VolumeProfile", |
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|
"ignore": false, |
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"defaultInstantiationMode": 0, |
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"supportsModification": true |
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}, |
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{ |
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"userAdded": false, |
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"type": "UnityEditor.SceneAsset", |
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|
"ignore": false, |
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"defaultInstantiationMode": 0, |
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"supportsModification": false |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.Shader", |
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|
"ignore": true, |
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|
"defaultInstantiationMode": 1, |
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|
"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.ShaderVariantCollection", |
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|
"ignore": true, |
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|
"defaultInstantiationMode": 1, |
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|
"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.Texture", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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|
"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.Texture2D", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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|
"supportsModification": true |
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|
}, |
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|
{ |
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|
"userAdded": false, |
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|
"type": "UnityEngine.Timeline.TimelineAsset", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 0, |
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"supportsModification": true |
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} |
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|
], |
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|
"defaultDependencyTypeInfo": { |
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"userAdded": false, |
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|
"type": "<default_scene_template_dependencies>", |
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|
"ignore": false, |
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|
"defaultInstantiationMode": 1, |
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"supportsModification": true |
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|
}, |
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|
"newSceneOverride": 0 |
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|
} |
Loading…
Reference in new issue