update framework
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@@ -6,6 +6,7 @@
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/UserSettings/
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.vs/
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.idea/
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*.csproj
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*.sln
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--- !u!20 &963194227
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--- !u!4 &963194228
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m_ObjectHideFlags: 0
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m_Name:
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m_EditorClassIdentifier:
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||||
@@ -1,7 +1,20 @@
|
||||
using GameCore.TinyECS;
|
||||
using Unity.Mathematics;
|
||||
|
||||
namespace GameCore.Test
|
||||
{
|
||||
using Entity = Entity<EntityType>;
|
||||
|
||||
public struct TransformData
|
||||
{
|
||||
public float3 position;
|
||||
public float scale;
|
||||
public quaternion rotation;
|
||||
}
|
||||
|
||||
public struct StateData
|
||||
{
|
||||
public bool death;
|
||||
public int hp;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"name": "Game.Test",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"nimin.tinyecs",
|
||||
"Unity.Mathematics",
|
||||
"Unity.Burst"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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+1
-1
@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: c2bd585c8e44341079d076e23cd9d3eb
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guid: 21d33bf0450d14e5289fe083b8566dbe
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||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
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userData:
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@@ -1,5 +1,6 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using GameCore.Test;
|
||||
using UnityEngine;
|
||||
|
||||
public class Main : MonoBehaviour
|
||||
@@ -7,7 +8,7 @@ public class Main : MonoBehaviour
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
TestEntityDataBlock.Run();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
using GameCore.TinyECS;
|
||||
using UnityEngine;
|
||||
|
||||
namespace GameCore.Test
|
||||
{
|
||||
public static class TestEntityDataBlock
|
||||
{
|
||||
public static void Run()
|
||||
{
|
||||
var meta = EntityDataBlockMeta.Create<TransformData, StateData>();
|
||||
using var blockChain = new EntityDataBlockChain(meta, 1000);
|
||||
|
||||
blockChain.Add();
|
||||
ref var stateData = ref blockChain.GetData<StateData>(0);
|
||||
stateData.hp = 1000;
|
||||
|
||||
var view = blockChain.AsBlockView(0);
|
||||
var hp = view.GetData<StateData>(0).hp;
|
||||
Debug.LogError($"hp: {hp}");
|
||||
}
|
||||
}
|
||||
}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: e5d058ca04eb44268eb93d1871dd132c
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timeCreated: 1668273920
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 3bcdf9c0cafed4d93834eace6041330f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
@@ -0,0 +1,21 @@
|
||||
using Unity.Collections.LowLevel.Unsafe;
|
||||
|
||||
namespace GameCore.LowLevel
|
||||
{
|
||||
public static class StructUtility
|
||||
{
|
||||
public static int OffsetOf<T, F>()
|
||||
where T : struct
|
||||
where F : struct
|
||||
{
|
||||
var fields = typeof(T).GetFields();
|
||||
foreach (var f in fields)
|
||||
{
|
||||
if (f.DeclaringType == typeof(F))
|
||||
return UnsafeUtility.GetFieldOffset(f);
|
||||
}
|
||||
|
||||
return -1;
|
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}
|
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}
|
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: fde8ecf3379244d6885eb6d4ca9d8d31
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timeCreated: 1668240297
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+1
-1
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "TinyECS.Runtime",
|
||||
"name": "nimin.lowlevel",
|
||||
"rootNamespace": "",
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||||
"references": [
|
||||
"Unity.Collections",
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 10ae496f407b04f038c880a464f55c72
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,15 @@
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||||
{
|
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"name": "com.nimin.lowlevel",
|
||||
"displayName": "GameCore LowLevel",
|
||||
"version": "0.1.0",
|
||||
"unity": "2021.3",
|
||||
"description": "Low-level helper, contains custom collections",
|
||||
"dependencies": {
|
||||
"com.unity.collections": "1.2.4",
|
||||
"com.unity.burst": "1.8.1"
|
||||
},
|
||||
"keywords": [
|
||||
"LowLevel",
|
||||
"Collections"
|
||||
]
|
||||
}
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 5f9f2b0e6f5f7472e8088bca5daed5ee
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PackageManifestImporter:
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externalObjects: {}
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userData:
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||||
assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
|
||||
namespace GameCore.TinyECS
|
||||
{
|
||||
public struct ComponentId
|
||||
{
|
||||
struct Inner<T> where T : unmanaged
|
||||
{
|
||||
public int id;
|
||||
private Inner(int i) => id = i;
|
||||
public static Inner<T> Instance = default;
|
||||
}
|
||||
|
||||
static int currentId;
|
||||
|
||||
public static int Get<T>() where T : unmanaged
|
||||
{
|
||||
if (Inner<T>.Instance.id == 0)
|
||||
{
|
||||
Inner<T>.Instance.id = ++currentId;
|
||||
}
|
||||
return Inner<T>.Instance.id;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 27dc063854d0042ba9329b5bf058f2a6
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MonoImporter:
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externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
|
||||
executionOrder: 0
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||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -15,34 +15,12 @@ namespace GameCore.TinyECS
|
||||
this.generation = generation;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Entity<{type}>({index},{generation})";
|
||||
}
|
||||
public override string ToString() => $"Entity<{type}>({index},{generation})";
|
||||
public bool Equals(Entity<TEnum> other) => type.Equals(other.type) && index == other.index && generation == other.generation;
|
||||
public override bool Equals(object obj) => obj is Entity<TEnum> other && Equals(other);
|
||||
public override int GetHashCode() => HashCode.Combine(type, index, generation);
|
||||
public static bool operator ==(Entity<TEnum> lhs, Entity<TEnum> rhs) => lhs.Equals(rhs);
|
||||
public static bool operator !=(Entity<TEnum> lhs, Entity<TEnum> rhs) => !(lhs == rhs);
|
||||
|
||||
public bool Equals(Entity<TEnum> other)
|
||||
{
|
||||
return type.Equals(other.type) && index == other.index && generation == other.generation;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is Entity<TEnum> other && Equals(other);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(type, index, generation);
|
||||
}
|
||||
|
||||
public static bool operator ==(Entity<TEnum> lhs, Entity<TEnum> rhs)
|
||||
{
|
||||
return lhs.Equals(rhs);
|
||||
}
|
||||
|
||||
public static bool operator !=(Entity<TEnum> lhs, Entity<TEnum> rhs)
|
||||
{
|
||||
return !(lhs == rhs);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,201 @@
|
||||
using System;
|
||||
using Unity.Collections;
|
||||
using Unity.Collections.LowLevel.Unsafe;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace GameCore.TinyECS
|
||||
{
|
||||
public partial struct EntityDataBlockMeta
|
||||
{
|
||||
public FixedList64Bytes<byte> componentIdToIndex;
|
||||
public FixedList128Bytes<short> componentIdToOffset;
|
||||
public int elementSize;
|
||||
public int elementAlign;
|
||||
}
|
||||
|
||||
public unsafe struct EntityDataBlockChain : IDisposable
|
||||
{
|
||||
public readonly EntityDataBlockMeta blockMeta;
|
||||
private FixedList512Bytes<IntPtr> blockPtrList;
|
||||
private int maxElementCountPerBlock;
|
||||
private int elementCount;
|
||||
|
||||
public int BlockCount => blockPtrList.Length;
|
||||
public int BlockCapacity => blockPtrList.Capacity;
|
||||
public int ElementCount => elementCount;
|
||||
public int MaxElementCount => MaxElementCountPerBlock * BlockCapacity;
|
||||
public int MaxElementCountPerBlock => maxElementCountPerBlock;
|
||||
|
||||
public bool IsFull => elementCount == MaxElementCount;
|
||||
public bool IsEmpty => elementCount == 0;
|
||||
|
||||
public EntityDataBlockChain(EntityDataBlockMeta blockMeta, int maxElementCountPerBlock)
|
||||
{
|
||||
this.blockMeta = blockMeta;
|
||||
blockPtrList = default;
|
||||
this.maxElementCountPerBlock = maxElementCountPerBlock;
|
||||
elementCount = 0;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
for (var i = BlockCount - 1; i >= 0; --i)
|
||||
{
|
||||
ReleaseBlock(i);
|
||||
}
|
||||
}
|
||||
|
||||
void AllocBlock()
|
||||
{
|
||||
var bufferSize = blockMeta.elementSize * maxElementCountPerBlock;
|
||||
var ptr = UnsafeUtility.Malloc(bufferSize, blockMeta.elementAlign, Allocator.Persistent);
|
||||
|
||||
blockPtrList.Add((IntPtr)ptr);
|
||||
}
|
||||
|
||||
void ReleaseBlock(int blockIndex)
|
||||
{
|
||||
var pBlock = (void*)blockPtrList[blockIndex];
|
||||
if (pBlock != null)
|
||||
{
|
||||
UnsafeUtility.Free(pBlock, Allocator.Persistent);
|
||||
blockPtrList.RemoveAt(blockIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void* ElementPtrAt(int elementIndex)
|
||||
{
|
||||
var blockIndex = elementIndex / maxElementCountPerBlock;
|
||||
var pBlock = blockPtrList[blockIndex];
|
||||
return (byte*)pBlock + elementIndex * blockMeta.elementSize;
|
||||
}
|
||||
|
||||
void* ComponentPtrAt<T>(int elementIndex) where T : unmanaged
|
||||
{
|
||||
var componentId = ComponentId.Get<T>();
|
||||
var componentIndex = blockMeta.componentIdToIndex[componentId];
|
||||
if (componentIndex > 0)
|
||||
{
|
||||
var pElement = ElementPtrAt(elementIndex);
|
||||
return (byte*)pElement + blockMeta.componentIdToOffset[componentId];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
void CheckElementIndex(int index)
|
||||
{
|
||||
if (index < 0 || index >= elementCount)
|
||||
throw new IndexOutOfRangeException($"Invalid index: {index}");
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
void CheckBlockIndex(int index)
|
||||
{
|
||||
if (index < 0 || index > (elementCount / maxElementCountPerBlock))
|
||||
throw new IndexOutOfRangeException($"Invalid index: {index}");
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
elementCount = 0;
|
||||
}
|
||||
|
||||
public void Add()
|
||||
{
|
||||
if (elementCount % maxElementCountPerBlock == 0)
|
||||
{
|
||||
if (IsFull)
|
||||
throw new OutOfMemoryException("Block chain is full!");
|
||||
|
||||
var blockIndex = elementCount / maxElementCountPerBlock;
|
||||
if (blockIndex >= BlockCount)
|
||||
AllocBlock();
|
||||
}
|
||||
|
||||
void* ptr = ElementPtrAt(elementCount);
|
||||
UnsafeUtility.MemClear(ptr, blockMeta.elementSize);
|
||||
|
||||
elementCount++;
|
||||
}
|
||||
|
||||
public void Remove(int index)
|
||||
{
|
||||
CheckElementIndex(index);
|
||||
if (index != elementCount - 1)
|
||||
{
|
||||
var src = ElementPtrAt(elementCount - 1);
|
||||
var dst = ElementPtrAt(index);
|
||||
UnsafeUtility.MemCpy(dst, src, blockMeta.elementSize);
|
||||
}
|
||||
|
||||
elementCount--;
|
||||
}
|
||||
|
||||
public ref T GetData<T>(int index) where T : unmanaged
|
||||
{
|
||||
CheckElementIndex(index);
|
||||
var pComponent = ComponentPtrAt<T>(index);
|
||||
if (pComponent == null)
|
||||
throw new Exception($"Invalid component type: {typeof(T)}");
|
||||
return ref UnsafeUtility.AsRef<T>(pComponent);
|
||||
}
|
||||
|
||||
public EntityDataBlockView AsBlockView(int blockIndex)
|
||||
{
|
||||
CheckBlockIndex(blockIndex);
|
||||
var ptr = (void*)blockPtrList[blockIndex];
|
||||
return new(ptr, blockMeta, maxElementCountPerBlock * blockIndex, elementCount);
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe readonly struct EntityDataBlockView
|
||||
{
|
||||
private readonly void* ptr;
|
||||
public readonly EntityDataBlockMeta meta;
|
||||
public readonly int elementStartIndex;
|
||||
public readonly int elementCount;
|
||||
|
||||
public EntityDataBlockView(void* ptr, EntityDataBlockMeta meta, int elementStartIndex, int elementCount)
|
||||
{
|
||||
this.ptr = ptr;
|
||||
this.meta = meta;
|
||||
this.elementStartIndex = elementStartIndex;
|
||||
this.elementCount = elementCount;
|
||||
}
|
||||
|
||||
void* ElementPtrAt(int elementIndex)
|
||||
{
|
||||
return (byte*)ptr + elementIndex * meta.elementSize;
|
||||
}
|
||||
|
||||
void* ComponentPtrAt<T>(int elementIndex) where T : unmanaged
|
||||
{
|
||||
var componentId = ComponentId.Get<T>();
|
||||
var componentIndex = meta.componentIdToIndex[componentId];
|
||||
if (componentIndex > 0)
|
||||
{
|
||||
var pElement = ElementPtrAt(elementIndex);
|
||||
return (byte*)pElement + meta.componentIdToOffset[componentId];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
void CheckIndex(int index)
|
||||
{
|
||||
if (index < elementStartIndex || index >= elementStartIndex + elementCount)
|
||||
throw new IndexOutOfRangeException($"Invalid index: {index}");
|
||||
}
|
||||
|
||||
public ref T GetData<T>(int index) where T : unmanaged
|
||||
{
|
||||
var pComponent = ComponentPtrAt<T>(index);
|
||||
if (pComponent == null)
|
||||
throw new Exception($"Invalid component type: {typeof(T)}");
|
||||
return ref UnsafeUtility.AsRef<T>(pComponent);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 24392c1216204b6ea64acd57bb43441b
|
||||
timeCreated: 1668251924
|
||||
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using Unity.Collections;
|
||||
using Unity.Collections.LowLevel.Unsafe;
|
||||
using System.Diagnostics;
|
||||
using GameCore.LowLevel;
|
||||
|
||||
namespace GameCore.TinyECS
|
||||
{
|
||||
public partial struct EntityDataBlockMeta
|
||||
{
|
||||
public static EntityDataBlockMeta Create<T1>()
|
||||
where T1 : unmanaged
|
||||
{
|
||||
var meta = new EntityDataBlockMeta();
|
||||
meta.componentIdToIndex.Length = meta.componentIdToIndex.Capacity;
|
||||
meta.componentIdToOffset.Length = meta.componentIdToOffset.Capacity;
|
||||
|
||||
var id1 = ComponentId.Get<T1>();
|
||||
meta.componentIdToIndex[id1] = 1;
|
||||
meta.componentIdToOffset[id1] = 0;
|
||||
meta.elementSize = UnsafeUtility.SizeOf<T1>();
|
||||
meta.elementAlign = UnsafeUtility.AlignOf<T1>();
|
||||
return meta;
|
||||
}
|
||||
|
||||
public static EntityDataBlockMeta Create<T1, T2>()
|
||||
where T1 : unmanaged
|
||||
where T2 : unmanaged
|
||||
{
|
||||
var meta = new EntityDataBlockMeta();
|
||||
meta.componentIdToIndex.Length = meta.componentIdToIndex.Capacity;
|
||||
meta.componentIdToOffset.Length = meta.componentIdToOffset.Capacity;
|
||||
|
||||
var id1 = ComponentId.Get<T1>();
|
||||
var id2 = ComponentId.Get<T2>();
|
||||
meta.componentIdToIndex[id1] = 1;
|
||||
meta.componentIdToIndex[id2] = 2;
|
||||
meta.componentIdToOffset[id1] = (short)StructUtility.OffsetOf<(T1, T2), T1>();
|
||||
meta.componentIdToOffset[id2] = (short)StructUtility.OffsetOf<(T1, T2), T2>();
|
||||
meta.elementSize = UnsafeUtility.SizeOf<(T1, T2)>();
|
||||
meta.elementAlign = UnsafeUtility.AlignOf<(T2, T2)>();
|
||||
return meta;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c9227b743e78463b8df770cefc98fb18
|
||||
timeCreated: 1668274486
|
||||
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using Unity.Collections;
|
||||
using Unity.Mathematics;
|
||||
|
||||
namespace GameCore.TinyECS
|
||||
{
|
||||
public struct EntityDataSet : IDisposable
|
||||
{
|
||||
public void Dispose()
|
||||
{
|
||||
//TODO
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 842aeb285b0ae4d48af690621927f619
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"name": "nimin.tinyecs",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"Unity.Collections",
|
||||
"Unity.Mathematics",
|
||||
"nimin.lowlevel"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Android",
|
||||
"Editor",
|
||||
"iOS",
|
||||
"LinuxStandalone64",
|
||||
"Lumin",
|
||||
"macOSStandalone",
|
||||
"PS4",
|
||||
"Stadia",
|
||||
"Switch",
|
||||
"tvOS",
|
||||
"WSA",
|
||||
"WebGL",
|
||||
"WindowsStandalone32",
|
||||
"WindowsStandalone64",
|
||||
"XboxOne"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": true,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9cf4bf50619414a2296aa8fb1643a952
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,14 +1,14 @@
|
||||
{
|
||||
"name": "com.nimin.tinyecs",
|
||||
"displayName": "Tiny ECS",
|
||||
"displayName": "GameCore TinyECS",
|
||||
"version": "0.1.0",
|
||||
"unity": "2021.3",
|
||||
"description": "Data oriented ECS famework",
|
||||
"dependencies": {
|
||||
"com.unity.collections": "1.2.4",
|
||||
"com.unity.burst": "1.8.1"
|
||||
"com.nimin.lowlevel": "0.1.0"
|
||||
},
|
||||
"keywords": [
|
||||
"ECS", "JobSystem"
|
||||
"ECS",
|
||||
"JobSystem"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -41,6 +41,7 @@
|
||||
"com.unity.modules.vr": "1.0.0",
|
||||
"com.unity.modules.wind": "1.0.0",
|
||||
"com.unity.modules.xr": "1.0.0",
|
||||
"com.nimin.lowlevel": "file:../LocalPackages/com.nimin.lowlevel",
|
||||
"com.nimin.tinyecs": "file:../LocalPackages/com.nimin.tinyecs"
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.nimin.tinyecs": {
|
||||
"version": "file:../LocalPackages/com.nimin.tinyecs",
|
||||
"com.nimin.lowlevel": {
|
||||
"version": "file:../LocalPackages/com.nimin.lowlevel",
|
||||
"depth": 0,
|
||||
"source": "local",
|
||||
"dependencies": {
|
||||
@@ -9,6 +9,14 @@
|
||||
"com.unity.burst": "1.8.1"
|
||||
}
|
||||
},
|
||||
"com.nimin.tinyecs": {
|
||||
"version": "file:../LocalPackages/com.nimin.tinyecs",
|
||||
"depth": 0,
|
||||
"source": "local",
|
||||
"dependencies": {
|
||||
"com.nimin.lowlevel": "0.1.0"
|
||||
}
|
||||
},
|
||||
"com.unity.burst": {
|
||||
"version": "1.8.1",
|
||||
"depth": 1,
|
||||
|
||||
@@ -165,7 +165,8 @@ PlayerSettings:
|
||||
resetResolutionOnWindowResize: 0
|
||||
androidSupportedAspectRatio: 1
|
||||
androidMaxAspectRatio: 2.1
|
||||
applicationIdentifier: {}
|
||||
applicationIdentifier:
|
||||
Standalone: com.DefaultCompany.UnityECS
|
||||
buildNumber:
|
||||
Standalone: 0
|
||||
iPhone: 0
|
||||
@@ -818,7 +819,7 @@ PlayerSettings:
|
||||
managedStrippingLevel: {}
|
||||
incrementalIl2cppBuild: {}
|
||||
suppressCommonWarnings: 1
|
||||
allowUnsafeCode: 0
|
||||
allowUnsafeCode: 1
|
||||
useDeterministicCompilation: 1
|
||||
enableRoslynAnalyzers: 1
|
||||
additionalIl2CppArgs:
|
||||
|
||||
@@ -0,0 +1,167 @@
|
||||
{
|
||||
"templatePinStates": [],
|
||||
"dependencyTypeInfos": [
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.AnimationClip",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.Animations.AnimatorController",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.AnimatorOverrideController",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.Audio.AudioMixerController",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.ComputeShader",
|
||||
"ignore": true,
|
||||
"defaultInstantiationMode": 1,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Cubemap",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.GameObject",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.LightingDataAsset",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": false
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.LightingSettings",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Material",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.MonoScript",
|
||||
"ignore": true,
|
||||
"defaultInstantiationMode": 1,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.PhysicMaterial",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.PhysicsMaterial2D",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Rendering.VolumeProfile",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEditor.SceneAsset",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": false
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Shader",
|
||||
"ignore": true,
|
||||
"defaultInstantiationMode": 1,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.ShaderVariantCollection",
|
||||
"ignore": true,
|
||||
"defaultInstantiationMode": 1,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Texture",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Texture2D",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
},
|
||||
{
|
||||
"userAdded": false,
|
||||
"type": "UnityEngine.Timeline.TimelineAsset",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 0,
|
||||
"supportsModification": true
|
||||
}
|
||||
],
|
||||
"defaultDependencyTypeInfo": {
|
||||
"userAdded": false,
|
||||
"type": "<default_scene_template_dependencies>",
|
||||
"ignore": false,
|
||||
"defaultInstantiationMode": 1,
|
||||
"supportsModification": true
|
||||
},
|
||||
"newSceneOverride": 0
|
||||
}
|
||||
Reference in new issue
Block a user