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16 lines
292 B
16 lines
292 B
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2 days ago
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using Unity.Burst;
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using Unity.Jobs;
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using Unity.Networking.Transport;
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[BurstCompile]
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public struct ServerReceiveJob : IJobParallelForDefer
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{
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public NetworkDriver.Concurrent driver;
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public void Execute(int index)
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{
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}
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}
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