pull/12/head
crazytuzi 2 weeks ago
parent 84827b679f
commit b74e557395
  1. 3
      SourceCodeGenerator.ubtplugin.csproj

@ -2,8 +2,7 @@
<Import Project="SourceCodeGenerator.ubtplugin.csproj.props" Condition="Exists('SourceCodeGenerator.ubtplugin.csproj.props')" /> <Import Project="SourceCodeGenerator.ubtplugin.csproj.props" Condition="Exists('SourceCodeGenerator.ubtplugin.csproj.props')" />
<Import Project="$(EngineDir)\Source\Programs\Shared\UnrealEngine.csproj.props" /> <Import Project="$(EngineDir)\Source\Programs\Shared\UnrealEngine.csproj.props" />
<PropertyGroup> <PropertyGroup>
<!-- Inherit TargetFramework from the engine's UnrealEngine.csproj.props; fallback only for engines that don't define it --> <TargetFramework>net10.0</TargetFramework>
<TargetFramework Condition="'$(TargetFramework)' == ''">net8.0</TargetFramework>
<Configuration Condition=" '$(Configuration)' == '' ">Development</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Development</Configuration>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>

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