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6 Commits
Author SHA1 Message Date
crazytuzi 54b89f20fc Fixed Mono.embeddedframework.zip 2025-12-27 14:46:01 +08:00
crazytuzi c00c257bf9 Fixed Mono.embeddedframework.zip 2025-08-12 23:25:33 +08:00
tantsz db214e285b add macOS_arm64 libs (#1)
* add macOS_arm64 libs

* 补充遗漏的文件
2024-06-30 11:19:21 +08:00
crazytuzi 93e5f54d1a Fixed EngineInstalled 2024-06-01 15:21:06 +08:00
crazytuzi d7305649a0 Fixed macOS Compile Error 2024-05-26 20:40:42 +08:00
crazytuzi 47828b6e85 v8.0.5 2024-05-25 15:38:31 +08:00
2286 changed files with 5635 additions and 0 deletions

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.DS_Store
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using System.Collections.Generic;
using System.IO;
using UnrealBuildTool;
public class Mono : ModuleRules
{
public Mono(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicDefinitions.AddRange(new string[]
{
"DOTNET_MAJOR_VERSION=8",
"DOTNET_MINOR_VERSION=0",
"DOTNET_PATCH_VERSION=5"
});
var bIsDebug = Target.Configuration == UnrealTargetConfiguration.Debug ||
Target.Configuration == UnrealTargetConfiguration.DebugGame;
var MonoConfiguration = bIsDebug ? "Debug" : "Release";
PublicDefinitions.Add($"MONO_CONFIGURATION=TEXT(\"{MonoConfiguration}\")");
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "src"));
var LibraryPath = Path.Combine(ModuleDirectory, "lib", MonoConfiguration);
if (Target.Platform == UnrealTargetPlatform.Win64)
{
var PlatformLibraryPath = Path.Combine(LibraryPath, Target.Platform.ToString());
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"coreclr.import.lib"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"mono-component-debugger-static.lib"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"mono-component-diagnostics_tracing-static.lib"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"mono-component-hot_reload-static.lib"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"mono-component-marshal-ilgen-static.lib"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"mono-profiler-aot.lib"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"monosgen-2.0.lib"));
if (!Target.bBuildEditor && bIsDebug)
{
PublicSystemLibraries.Add("msvcrtd.lib");
}
RuntimeDependencies.Add(
Target.bIsEngineInstalled ? "$(BinaryOutputDir)/coreclr.dll" : "$(TargetOutputDir)/coreclr.dll",
Path.Combine(PlatformLibraryPath, "coreclr.dll"));
var Files = GetFiles(Path.Combine(PlatformLibraryPath, "net"));
foreach (var File in Files)
{
var ModuleLastDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
var DestPath = File.Substring(ModuleLastDirectory.Length + 1,
File.Length - ModuleLastDirectory.Length - 1);
RuntimeDependencies.Add("$(BinaryOutputDir)/" + DestPath, File);
}
}
else if (Target.Platform == UnrealTargetPlatform.Android)
{
var PlatformLibraryPath = Path.Combine(LibraryPath, Target.Platform.ToString());
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmonosgen-2.0.a"));
var Files = GetFiles(Path.Combine(PlatformLibraryPath, "net"));
foreach (var File in Files)
{
var ModuleLastDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
var DestPath = File.Substring(ModuleLastDirectory.Length + 1,
File.Length - ModuleLastDirectory.Length - 1);
RuntimeDependencies.Add("$(BinaryOutputDir)/" + DestPath, File);
}
var APLName = "Mono_APL.xml";
var RelativeAPLPath = Utils.MakePathRelativeTo(Path.Combine(LibraryPath, "Android"),
Target.RelativeEnginePath);
AdditionalPropertiesForReceipt.Add("AndroidPlugin", Path.Combine(RelativeAPLPath, APLName));
}
else if (Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.LinuxArm64)
{
var PlatformLibraryPath = Path.Combine(LibraryPath,
Target.Platform == UnrealTargetPlatform.Linux ? "Linux_x86_64" : "Linux_aarch64");
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmonosgen-2.0.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-debugger-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-diagnostics_tracing-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-hot_reload-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-marshal-ilgen-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libSystem.Globalization.Native.a"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libcoreclr.so",
Path.Combine(PlatformLibraryPath, "libcoreclr.so"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.Native.so",
Path.Combine(PlatformLibraryPath, "libSystem.Native.so"));
var Files = GetFiles(Path.Combine(PlatformLibraryPath, "net"));
foreach (var File in Files)
{
var ModuleLastDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
var DestPath = File.Substring(ModuleLastDirectory.Length + 1,
File.Length - ModuleLastDirectory.Length - 1);
RuntimeDependencies.Add("$(BinaryOutputDir)/" + DestPath, File);
}
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
var PlatformLibraryPath = Path.Combine(LibraryPath,
#if UE_5_2_OR_LATER
Target.Architecture.bIsX64
#else
Target.Architecture == "x86_64" || Target.Architecture == "x64"
#endif
? "macOS_x86_64"
: "macOS_arm64");
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmonosgen-2.0.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-debugger-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-diagnostics_tracing-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-hot_reload-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-marshal-ilgen-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libSystem.Globalization.Native.a"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libcoreclr.dylib",
Path.Combine(PlatformLibraryPath, "libcoreclr.dylib"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.Native.dylib",
Path.Combine(PlatformLibraryPath, "libSystem.Native.dylib"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.IO.Compression.Native.dylib",
Path.Combine(PlatformLibraryPath, "libSystem.IO.Compression.Native.dylib"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.Security.Cryptography.Native.Apple.dylib",
Path.Combine(PlatformLibraryPath, "libSystem.Security.Cryptography.Native.Apple.dylib"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.Security.Cryptography.Native.OpenSsl.dylib",
Path.Combine(PlatformLibraryPath, "libSystem.Security.Cryptography.Native.OpenSsl.dylib"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.Net.Security.Native.dylib",
Path.Combine(PlatformLibraryPath, "libSystem.Net.Security.Native.dylib"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.Globalization.Native.dylib",
Path.Combine(PlatformLibraryPath, "libSystem.Globalization.Native.dylib"));
RuntimeDependencies.Add("$(BinaryOutputDir)/libSystem.IO.Ports.Native.dylib",
Path.Combine(PlatformLibraryPath, "libSystem.IO.Ports.Native.dylib"));
var Files = GetFiles(Path.Combine(PlatformLibraryPath, "net"));
foreach (var File in Files)
{
var ModuleLastDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
var DestPath = File.Substring(ModuleLastDirectory.Length + 1,
File.Length - ModuleLastDirectory.Length - 1);
RuntimeDependencies.Add("$(BinaryOutputDir)/" + DestPath, File);
}
}
else if (Target.Platform == UnrealTargetPlatform.IOS)
{
var PlatformLibraryPath = Path.Combine(LibraryPath, Target.Platform.ToString());
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"System.Private.CoreLib.dll.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmonosgen-2.0.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-debugger-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-diagnostics_tracing-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-hot_reload-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libmono-component-marshal-ilgen-static.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libSystem.Globalization.Native.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libicudata.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libicui18n.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformLibraryPath,
"libicuuc.a"));
PublicAdditionalFrameworks.Add(
new Framework(
"Mono",
Path.Combine(PlatformLibraryPath, "Mono.embeddedframework.zip"),
null,
true
)
);
var Files = GetFiles(Path.Combine(PlatformLibraryPath, "net"));
foreach (var File in Files)
{
var ModuleLastDirectory = Path.GetFullPath(Path.Combine(ModuleDirectory, ".."));
var DestPath = File.Substring(ModuleLastDirectory.Length + 1,
File.Length - ModuleLastDirectory.Length - 1);
RuntimeDependencies.Add("$(BinaryOutputDir)/" + DestPath, File);
}
}
}
private static IEnumerable<string> GetFiles(string InDirectory, string InPattern = "*.*")
{
var Files = new List<string>();
foreach (var File in Directory.GetFiles(InDirectory, InPattern))
{
Files.Add(File);
}
foreach (var File in Directory.GetDirectories(InDirectory))
{
Files.AddRange(GetFiles(File, InPattern));
}
return Files;
}
}
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<?xml version="1.0" encoding="utf-8"?>
<!--Plugin additions-->
<root xmlns:android="http://schemas.android.com/apk/res/android">
<!-- init section is always evaluated once per architecture -->
<init>
<log text="Mono APL init"/>
</init>
<!-- optional files or directories to copy to Intermediate/Android/APK -->
<resourceCopies>
<log text="libmonosgen-2.0 APL copying files for $S(Architecture)/"/>
<copyFile src="$S(PluginDir)/libmonosgen-2.0.so"
dst="$S(BuildDir)/libs/arm64-v8a/libmonosgen-2.0.so"/>
</resourceCopies>
<resourceCopies>
<log text="libSystem.Native APL copying files for $S(Architecture)/"/>
<copyFile src="$S(PluginDir)/libSystem.Native.so"
dst="$S(BuildDir)/libs/arm64-v8a/libSystem.Native.so"/>
</resourceCopies>
<soLoadLibrary>
<log text="libmonosgen-2.0 APL adding loadLibrary references"/>
<loadLibrary name="libmonosgen-2.0" failmsg="libmonosgen-2.0 not loaded and required!"/>
</soLoadLibrary>
<soLoadLibrary>
<log text="libSystem.Native APL adding loadLibrary references"/>
<loadLibrary name="libSystem.Native" failmsg="libSystem.Native not loaded and required!"/>
</soLoadLibrary>
</root>
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